The animated style actually seems more in line with The Wind Waker than with earlier Zelda games. (Link’s ability to perform an evasive roll maneuver is one noteworthy example.) Visually speaking, the graphics in The Minish Cap are extremely vibrant. The Minish Cap is played from an overhead perspective like classic Zelda games, but the game also takes a few cues from the more-recent 3D iterations. For example: the “Gust Jar” has the ability to suck in nearby items, “Mole Mits” will allow Link to burrow through certain materials, and the “Cane of Piccari” can overturn enemies on their backs. In addition to familiar items like bombs, boomerangs, and bow-and-arrows, The Minish Cap also features several new items. Like most Zelda games before it, The Minish Cap is a sprawling adventure game that features a vast overworld, several underground labyrinths, and a variety of interesting items to use along the way. Wario Land 4, on the other hand, is more grounded and forces players to exercise a little more caution. In previous Wario Land games, players could basically be as reckless as they wanted to be with no consequences.
He can still take a beating from his enemies, but players have to be mindful of Wario’s health meter this time around. A big change from past Wario Land games is the fact that Wario is no longer completely indestructible.
#Top ten gameboy advance games series
The controls in Wario Land 4 have a little more depth than what the series was known for, and the game makes use of every button on the Game Boy Advance. There are a lot of branching pathways to explore, and a surprising amount of strategy is also required if players want to find all the hidden treasures in the game. (For instance, Wario can be flattened by rocks or inflated by bee stings.) The levels are designed in a way the requires Wario to utilize his various forms in order to proceed. Wario will take on new forms and gain new abilities in accordance to how he was attacked. Like its two immediate predecessors, Wario Land 4 is a unique platformer that actually encourages players to be hit by enemy attacks. Although the four Super Mario Advance games are timeless classics, I feel Wario Land 4 should be commended because it was an original game that could only be played on the Game Boy Advance. Wario Land 4 never got the attention it deserved, largely because it was overshadowed by the stellar Super Mario Advance titles.